Whenever you get enough Culture you get a random person and have to roll with it. This wouldn't be such a problem if I could pick which people I wanted, but this is not the case. The one that got me the most frustration is the one where you need to get all the Great people at least once. Some of the achievements are as unreasonable as they can get. I haven't played a lot of Civ games, but aren't matches in this game supposed to take long? I could play an entire match in this game in less than an hour and the only reason I played it for a long time was to get the achievements, speaking of which. I here Civ 5 fixed this, but in this game the only war strategy you need is "have more tanks". If I wanted to take over an enemy city I would just bomb the place for a few turns while piling up a few tank armies on the same square of land. Playing a game on easy where the enemy players find all the Ancient Artifacts before I create my first boat and build cities all around me like Settlers were part of a Happy Meal is not good game design. Sometimes I would play on the easiest option and have a harder time then when I played on a medium difficulty. The fights look really awesome especially when you engage in dog-fights with aircraft.Įvery character has the same dialog boxes over and over again and it doesn't help that they speak in gibberish that sounds worse then the voices from Grabbed by the Ghoulies. The game is more accessible and easy to learn which makes it a nice entry point for people who are new to the Civ games. The animation is pretty good, the character models all look interesting and I like how their outfits change depending on the age you are in. Sid Meier's Civilization: Revolution series. ![]()
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